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Wesnoth Units database

White Mage

(image) (image)

Some magi, as they learn about the world around them, and learn the truth of the suffering and squalor in which humanity too often lives, find that they cannot bring themselves to be cloistered into a life of study. These men and women give up the life of a mage, and join monastic orders, dedicating the skills they have been given to the good of all. After their ordination, they often travel the world, ministering to sickness and injury.

Though not trained for combat, they are a potent ally against magical or unnatural things.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison.

Information

Advances from: Mage
Advances to: Mage of Light
Cost: 40
HP: 35
Движење: 5
XP: 136
Level: 2
Alignment: lawful
IDWhite Mage
Способности:cures, heals +8

Attacks (damage - count)

(image)staff
melee
6 - 2
удар
(image)lightbeam
ranged
9 - 3
волшебство
магичен

Resistances

(icon) сечило0% (icon) pierce0%
(icon) удар0% (icon) оган0%
(icon) студенило0% (icon) волшебство40%
 
(portrait)
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%